diff --git a/README.md b/README.md index 2be535d..36f1b16 100644 --- a/README.md +++ b/README.md @@ -30,483 +30,10 @@ See `conf/conf.php` for the exact constant names to use. Adjust permission (chmod 777) for 'sessions' folder, run index.php in the www/ directory, fill in the form and voila. - -# ZAP Framework Guide - -This document explains the internal architecture of ZapMachine and provides step‑by‑step instructions for extending it with new handlers, templates, and interactive elements. - -## Architecture Overview - -### Front-Controller Routing (`?mode=X` → `ZAPController` → `ZAP{Mode}`) - -All HTTP requests enter through `www/index.php`. The front controller reads the `mode` query parameter and dispatches to a class whose name is formed as `ZAP` + the ucfirst'd mode value. - -```php -// www/index.php (simplified) -$mode = isset($_GET['mode']) ? $_GET['mode'] : 'home'; -require_once '..' . DIRECTORY_SEPARATOR . 'conf' . DIRECTORY_SEPARATOR . 'init.php'; -$config = Config::getInstance(); -$config->register('engines', $search_engines); -$frontcontroller = new ZAPController($mode); -$output = $frontcontroller->fetch(); -print($output); -``` - -`ZAPController` (in `lib/ZAPController.class.php`) constructs the class name from a prefix (`ZAP`) and the mode, verifies it exists via the autoloader, instantiates it, and calls `getContent()`: - -```php -class ZAPController { - private $prefix = 'ZAP'; - - public function __construct($mode = 'home') { - $mode = trim(strip_tags($mode)); - $this->mode = ucfirst($mode); - $clazz = $this->prefix . $this->mode; - if (!class_exists($clazz)) { - die('Wrong parameter'); - } - $this->action = new $clazz(); - } - - public function fetch() { - return $this->action->getContent(); - } -} -``` - -**Registered modes and their handlers:** - -| `?mode=` | Class | Template | Purpose | -|----------|-------|----------|---------| -| `home` (default) | `ZAPHome` | `tpl/index.tpl` | Word-input form | -| `display` | `ZAPDisplay` | `tpl/display.tpl` | Collage-generation progress screen | -| `zap` | `ZAPZap` | *(raw image output)* | Downloads images & processes collages, returns image blobs | - ---- - -### Autoloader - -`conf/init.php` registers an `spl_autoload_register` callback that searches every directory on the include path for both `{ClassName}.class.php` and `{ClassName}.interface.php`: - -```php -spl_autoload_register(function ($class_name) { - $include_path_tokens = explode(PATH_SEPARATOR, get_include_path()); - foreach ($include_path_tokens as $prefix) { - $path[0] = $prefix . DIRECTORY_SEPARATOR . $class_name . '.interface.php'; - $path[1] = $prefix . DIRECTORY_SEPARATOR . $class_name . '.class.php'; - foreach ($path as $thisPath) { - if (file_exists($thisPath)) { - require_once $thisPath; - return; - } - } - } -}); -``` - -The include path is built from these directories (relative to the project root): - -| Constant | Directory | -|----------|-----------| -| `ZAP_RESOURCE_DIR` | `resource/` — search-engine implementations | -| `ZAP_UTILS_DIR` | `utils/` — utility classes (Session, ZAPCurl, Log) | -| `ZAP_SESSIONS_DIR` | `sessions/` | -| `ZAP_LIB_DIR` | `lib/` — core handlers and image processing | -| `ZAP_TPL_DIR` | `tpl/` — templates | -| `ZAP_CONF_DIR` | `conf/` — configuration | - -This means any `.class.php` or `.interface.php` file placed in one of those directories is automatically found — no manual `require_once` calls needed for library classes. - ---- - -### Config Singleton - -Configuration values that must be accessible from any class are managed through `Config` (`conf/Config.class.php`), a classic singleton: - -```php -$config = Config::getInstance(); -$config->register('engines', $search_engines); // store -$engines = $config->retrieve('engines'); // retrieve — returns false if not found -``` - -The singleton is wired in `www/index.php` immediately after `init.php` is loaded. - ---- - -### Session Management - -The `Session` class (`utils/Session.class.php`) wraps PHP's native sessions: - -```php -Session::start('ZAP'); // Begin session (sessions named 'ZAP') -Session::reset(); // Clear $_SESSION array -Session::deleteCookie(); // Remove client-side session cookie -Session::destroy(); // Reset + delete cookie + session_destroy() -``` - -Session data is stored verbatim in `$_SESSION` and uses these keys: - -| Key | Type | Set by | Purpose | -|-----|------|--------|---------| -| `words` | `string[]` | `ZAPDisplay` | Keyword list for image search | -| `folder` | `string` | `ZAPDisplay` | Absolute path to session folder | -| `collages` | `int` | `ZAPDisplay` | Number of collages to generate | -| `width` | `int` | `ZAPDisplay` | Collage width in pixels | -| `height` | `int` | `ZAPDisplay` | Collage height in pixels | -| `images` | `string[]` | `ZAPZap` | Queue of source image paths for current collage | -| `imgOriginal` | `string[]` | `ZAPZap` | Immutable copy of the original image list | -| `collageNr` | `int` | `ZAPZap` | Current collage sequence number | - -**CLI note:** Session is only started automatically in web mode. See [CLI Bootstrap](#cli-bootstrap) below. - ---- - -### Plugin-Based Search Engines - -Search engines implement the `Search` interface (`resource/Search.interface.php`): - -```php -interface Search { - public function setQuery($word); - public function setParam($key, $value); - public function getData(); -} -``` - -Each engine class lives in `resource/` and returns data in a universal array format: - -```php -$data['result'] = true; // Boolean: success / failure -$data['engine'] = __CLASS__; // Engine name, e.g. 'Brave' -$data['results'][0]['clickurl'] = '...'; // Image URL to download -$data['results'][0]['referer'] = '...'; // Source page URL -$data['results'][0]['thumb'] = '...'; // Thumbnail URL -``` - -Available engines are registered as an array of names in `conf/conf.php` and wired through the Config singleton at runtime. `ImgSearch` randomly selects an engine from the registered list each time it runs: - -```php -$config = Config::getInstance(); -$engines = $config->retrieve('engines'); -$this->engine = $engines[array_rand($engines)]; -``` - -**Current engine:** `Brave` (`resource/Brave.class.php`) — uses the Brave Search API. - -To add a new engine: -1. Create `resource/YourEngine.class.php` implementing `Search`. -2. Add `'yourengine'` to the `$search_engines` array in `conf/conf.php`. - ---- - -### Image Processing Pipeline - -The image pipeline runs entirely server-side through three classes in `lib/`: - -1. **`ImgSearch`** (`lib/ImgSearch.class.php`) — searches for an image URL via a registered engine, downloads the file, validates its MIME type (`image/jpeg`, `image/gif`, `image/png`), and saves it to the session folder. - -2. **`ImgProcess`** (`lib/ImgProcess.class.php`) — constructs collages using ImageMagick. Each collage starts with `createBasicCanvas()` (zoom-crops the first source image) then layers additional images via `addToCanvas()` (random transparency + composite). - -3. **`ImgIOTools`** (`lib/ImgIOTools.class.php`) — handles output: `onScreen()` streams an Imagick object as an HTTP image response; `urlOnScreen()` loads a file path first; `saveImg()` writes to disk. - -4. **`ImgTools`** (`lib/ImgTools.class.php`) — utility functions: `zoomCrop()`, `transparantRandom()`, `randomRotate()`, `resize()`, `recolor()`, `convertGifsToPng()`. - ---- - -### CLI Bootstrap - -CLI scripts (in `cli_scripts/`) bootstrap the application differently from web requests. Because `init.php` skips `Session::start()` when `php_sapi_name() === 'cli'`, CLI scripts must handle sessions manually if needed. - -**Example — `cli_scripts/test.php`:** - -```php -#!/usr/bin/env php -register('engines', $search_engines); -``` - -Key differences from the web entry point: -- `chdir(__DIR__)` is **required** before `require_once 'init.php'` because `init.php` uses `realpath('.')` to define `ZAP_APP_BASE_DIR`. -- `Session::start()` is **not called** — the `init.php` condition `php_sapi_name() !== 'cli'` guards against it. -- You must explicitly register engines with `Config::getInstance()->register('engines', …)` because `www/index.php` normally does this. - ---- - -### Logging - -The `Log` class (`utils/Log.class.php`) writes timestamped messages to a session folder. It is used by `ImgSearch` (controlled by the `ZAP_LOG` constant in `conf/conf.php`). Each log call appends to both `log.txt` (plain text) and `log.xml` (XML-friendly) in the session's output directory. - -```php -if (ZAP_LOG == true) { - $log = new Log($this->folder); - $log->addToLog('ok', 'Search: ', "downloaded to $imageName"); - $log->addToLog('error', 'Search: ', 'bad search data received'); -} -``` - ---- - -## Template Rendering Pipeline - -The template system is a minimal PHP-native pattern built around `ob_start()` / `include` / `extract()` / `ob_get_clean()`. There is no template engine — templates are plain PHP files that receive variables via the symbol table. - -### How Templates Work - -Every `ZAP{Mode}` handler follows the same rendering pattern: - -```php -class ZAPHome { - private $template = 'index'; // corresponds to tpl/index.tpl - private $tpl = ''; - - public function __construct() { - $this->ver = ZAP_VERSION; - extract(get_object_vars($this)); // ← makes all private properties available as $variables - - ob_start(); // ← start output buffer - include getZAPTemplate($this->template); // ← include the .tpl file - $this->tpl .= ob_get_clean(); // ← capture buffer content, clean buffer - } - - public function getContent() { - return $this->tpl; - } -} -``` - -**Step by step:** - -1. Properties are set in the constructor (often from `$_POST`, `$_SESSION`, or constants like `ZAP_VERSION`). -2. `extract(get_object_vars($this))` promotes every private property to a local variable in the current symbol table. A property `$this->template = 'index'` becomes `$template = 'index'`. -3. `ob_start()` begins capturing all output. -4. `include getZAPTemplate($this->template)` includes the file `tpl/{name}.tpl`. The included file inherits the current symbol table, so it can use `$ver`, `$folder`, `$words`, etc. directly. -5. `ob_get_clean()` retrieves the captured HTML and closes the buffer. -6. `getContent()` returns the accumulated output string, which `ZAPController::fetch()` returns to `index.php` for `print()`. - -### The `getZAPTemplate()` Helper - -```php -function getZAPTemplate($tplname) { - $tplfile = $tplname . '.tpl'; - $tplfilepath = ZAP_APP_BASE_DIR . DIRECTORY_SEPARATOR - . ZAP_TPL_DIR . DIRECTORY_SEPARATOR . $tplfile; - if (file_exists($tplfilepath)) { - return $tplfilepath; - } else { - return ERROR_PREFIX . 'No template'; - } -} -``` - -All templates live in the `tpl/` directory and have the `.tpl` extension. The helper resolves the absolute path so the `include` call works from any working directory. - -### Adding a New Template - -To add a new page/view: - -1. **Create the `ZAP{Mode}` handler** in `lib/`. The class must be named `ZAP{Mode}` (case-sensitive, PascalCase after the prefix) and must implement a `getContent()` method that returns a string: - - ```php - pageTitle = 'My Example Page'; - extract(get_object_vars($this)); - - ob_start(); - include getZAPTemplate($this->template); - $this->tpl .= ob_get_clean(); - } - - public function getContent() { - return $this->tpl; - } - } - ``` - -2. **Create the template** at `tpl/example.tpl`: - - ```php - - - Example — <?php echo $pageTitle; ?> - -

-

ZAP version

- - - ``` - -3. **Use the route:** Navigate to `index.php?mode=example`. The autoloader finds `ZAPExample` in `lib/`, the front controller instantiates it, and `getZAPTemplate()` loads `tpl/example.tpl`. - -No registration step is required — the front controller's naming convention (`ZAP` + ucfirst(mode)) and the autoloader handle discovery automatically. - ---- - -## Adding Interactive Elements - -This section documents the two interactive-element patterns used in the application. Each pattern pairs a server-side template with a client-side JavaScript file. - -### Pattern 1: Form with Client-Side Validation (`index.tpl` + `js/main.js`) - -Used by `ZAPHome` to collect word inputs, validate them in the browser, and POST to the `display` mode. - -**Server side (`ZAPHome` in `lib/ZAPHome.class.php`):** - -The handler passes two template variables into `tpl/index.tpl`: -- `$ver` — the ZAP version string. -- `$status` — an optional status message from the query string (`?stat=...`). - -The template renders a `
` that POSTs to `index.php?mode=display`. Each input is named `word01`, `word02`, … `word{MAX_WORDS}` (zeropadded to two digits). A `` controls the number of collages, and width/height text inputs control dimensions. + +**Client side (`js/main.js`):** + +The `form1Submit()` function performs validation before the form is submitted: + +```javascript +function form1Submit() { + // Minimum of two words required + var word1 = document.getElementById('word01').value; + var word2 = document.getElementById('word02').value; + var width = document.getElementById('width').value; + var height = document.getElementById('height').value; + + if (word1.length <= 0) { + document.getElementById('status').innerHTML = 'Minimum of two words required'; + return; + } + if (word2.length <= 0) { + document.getElementById('status').innerHTML = 'Minimum of two words required'; + return; + } + if (width.length <= 0) { + document.getElementById('status').innerHTML = 'Value width required'; + return; + } + if (height.length <= 0) { + document.getElementById('status').innerHTML = 'Value height required'; + return; + } + if (!IsNumeric(width)) { + document.getElementById('status').innerHTML = 'Value width needs numeric input'; + return; + } + if (!IsNumeric(height)) { + document.getElementById('status').innerHTML = 'Value height needs numeric input'; + return; + } + + // Hide form, show loading indicator, then submit + document.getElementById('status').innerHTML = ' '; + document.getElementById('loading').style.visibility = 'visible'; + document.getElementById('form1').style.visibility = 'hidden'; + document.getElementById('form1').submit(); +} +``` + +**To reproduce this pattern in a new handler:** + +1. Create a form in your `.tpl` that POSTs to `index.php?mode=yourmode`. +2. Create a `ZAPYourMode` handler in `lib/` that reads `$_POST` values in its constructor and stores them in `$_SESSION`. +3. Write a `js/your.js` file with a validation function, and include `` in the template's ``. +4. Use a `
` element in the template to display validation errors. + +--- + +### Pattern 2: Polling Image Display (`display.tpl` + `js/display.js`) + +Used by the `display` and `zap` modes to show collage progress. The server streams individual image responses, and the client alternates between two `` tags to give the appearance of continuous updating. + +**Server side:** + +`ZAPDisplay` (in `lib/ZAPDisplay.class.php`) sets session variables from `$_POST` and renders `tpl/display.tpl`. The template declares `onload="go(this,['img1','img2'],5000);"` on the `` tag, which kicks off the polling loop. + +`ZAPZap` (in `lib/ZAPZap.class.php`) handles each individual poll request. On each invocation it either: +- Downloads the next source image (if `$_SESSION['words']` is not empty) and streams it via `ImgIOTools::onScreen()`. +- Starts the next collage (if `$_SESSION['words']` is empty but `$_SESSION['collages'] > 0`). +- Adds the next source image to the current collage via `ImgProcess::addToCanvas()`. +- Signals completion by destroying the session and returning an error string (which triggers the `onerror` handler in JavaScript). + +**Client side (`js/display.js`):** + +```javascript +var go = function(b, img_id, interval) { + var i = 0; + var img0 = document.getElementById(img_id[0]); + var img1 = document.getElementById(img_id[1]); + var img = [img0, img1]; + var activeImage = 1; // index of visible image + var url = 'index.php?mode=zap'; + + if (isNaN(interval)) { + interval = 5000; + } + + // Trigger the next image fetch after the current one has loaded. + img[0].onload = img[1].onload = function() { + var inactiveImage = activeImage === 0 ? 1 : 0; + img[activeImage].style.display = 'none'; + img[inactiveImage].style.display = ''; + activeImage = inactiveImage; + + setTimeout(function() { + img[inactiveImage].src = url + '&i=' + (i++); + }, interval); + }; + + // When the backend signals completion it returns a small HTML page. + // Show the ready link and stop fetching new images. + img[0].onerror = img[1].onerror = function() { + document.getElementById('ready').innerHTML = 'Ready'; + }; + + // Kick off the first request. + img[activeImage].src = url + '&i=' + (i++); +}; +``` + +**How the polling cadence works:** + +1. `body onload="go(this,['img1','img2'],5000)"` starts the loop with a 5 s interval between successive fetches. +2. Two `` tags (`#img1` and `#img2`) are used — one is visible, the other hidden. +3. When the visible image finishes loading (`img.onload`), the pair swaps: the loaded image is hidden, and the previously hidden one is shown. After a 5 s delay (`setTimeout`), the newly hidden image's `src` is set to `index.php?mode=zap&i={counter}`. +4. Each request to `mode=zap` returns raw image data (a `Content-Type: image/jpeg` response). The browser renders it into the `` tag, triggering `onload` again and continuing the cycle. +5. When `ZAPZap` finishes all collages, it destroys the session and returns an HTML error string instead of image data. The `` tag fails to load an image, triggering `onerror`, which replaces the image area with a "Ready" link. + +**To reproduce this pattern in a new handler:** + +1. Create a template with two `` elements and ``. +2. Include `js/display.js` (or copy the pattern into your own JS file). +3. Create a `ZAP{Mode}` handler that returns raw image data (set `Content-Type` headers and use `echo` with `readfile()` or Imagick's `getImageBlob()`). +4. Signal completion by returning a non-image response that will trigger `onerror` on the `` tag. + +--- + +## Summary: Creating a New Feature End-to-End + +To add a completely new feature to ZapMachine, follow these steps: + +1. **Add configuration** in `conf/conf.php` (constants, engine names) if needed. +2. **Create the handler** `lib/ZAP{Mode}.class.php` with `getContent()` returning a string. +3. **Create the template** `tpl/{mode}.tpl` using the `ob_start`/`include`/`extract`/`ob_get_clean` pattern. +4. **Choose an interactive pattern:** + - For form input with validation: add a form in the template, write a JS validation function, and include the script. + - For polling/image updates: use the two-`` swap with `onload`/`onerror`. +5. **Create a JS file** in `www/js/` and reference it from the template's ``. +6. **Test the route** at `index.php?mode={ModeName}`. +7. **Test from CLI** using the bootstrap pattern in `cli_scripts/test.php` (remember `chdir(__DIR__)` + manual `Session::start()` if needed).